﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace CharacterFactory
{
    class Tile
    {
        private int idGroup;
        private int idSprite;
        private Bitmap sprite;

        public int IdGroup
        {
            get
            {
                return idGroup;
            }
            set
            {
                idGroup = value;
            }
        }

        public int IdSprite
        {
            get
            {
                return idSprite;
            }
            set
            {
                idSprite = value;
            }
        }

        public Bitmap Sprite
        {
            get
            {
                return sprite;
            }
            set
            {
                sprite = value;
            }
        }

    }
}
